Visionary presenters give their perspectives on the future of the games business followed by Q/A. The Future of Gaming and Robotics PRESENTER: Nader Hamda, CEO, Ozobot The Future of the Games Business PRESENTER: Joost van Dreunen, CEO & Co-Founder, SuperData Research How Blockchain is Changing Business Models PRESENTER: William Quigley, CEO, Clearstone Ventures, OPSkins, and WAX
Industry leaders discuss the future of the games industry as the business continues its transition towards a multi-platform future. What does it take to make a successful game these days across platforms? What emerging platforms will be the most important in the years to come? How do you acquire and retain users and make money in this increasingly complicated gaming universe? PANELISTS: Michael Chang, SVP Corporate Development, NCSOFT West Julian Walshaw-Vaughan, VP of Engineering, Developer, Roblox Tim Fields, CEO, Kabam Jon Radoff, CEO & Founder, Disruptor Beam MODERATOR: Eric Goldberg, Managing Director, Crossover Technologies
This panel will discuss the growth of game-related content on video platforms, the networks that provide the content, and the communities of gamers around the world that are tuning in great numbers to view gameplay videos, trailers, original series, live streams, and news. What are the opportunities — both for marketing and monetization — to connect with the gamer generation through video content? PANELISTS: Amber Allen, CEO, Double A Dan Murray, President, Skybound Interactive JR McCabe, Chief Digital Officer, Poker Central, PokerGO and ESP Gaming Curt Marvis, CEO & Co-Founder, QYOU Media... Read More
This panel will discuss how ICOs and blockchain disrupting the gaming and entertainment industries. PANELISTS: Stu Levy, Founder, TOKYOPOP, POP Comics, POP Crypto Wes Levitt, Head of Strategy, Theta William Quigley, CEO, OPSkins, and WAX Moderator: Paul Sweeting, CEO, Editor & Co-Chair, Concurrent Media & RightsTech
This panel of leading game and entertainment executives and investors will discuss the future of VR and AR for the game and entertainment industries. What investments are being made by VCs? What are the major Hollywood studios and media companies doing in VR/AR? What’s happening with mixed reality location based experiences? What does the future hold? PANELISTS: John Sutyak, Executive Vice President of Business Development, Digital Development Management Stephanie Llamas, Head of XR, SuperData Research Chris Donahue, Senior Director, Strategic Alliances, AMD MODERATOR: Brian Pass, Partner, Sheppard Mullin
This panel will discuss how to make a successful game for iOS, Android and emerging mobile platforms. How important is creativity? What are the metrics that matter when judging product success? PANELISTS: Tom Rassweiler, VP of Content Reinvention, Arkadium Tiffany Zhong, Founder & CEO, Zebra Intelligence Amir Lotan, Creative Director and Head of Production, FTX Games Moderator: Josh Brooks, SVP, Brand Strategy & Marketing, Jam City
This panel of leading game and entertainment executives will discuss the future of the game business as it continues to grow and reach new heights. What kind of deals are being done today? How is the business changing as more entertainment brands and talent are getting involved in the business? What does media consolidation mean for the business? What does the future hold? PANELISTS: Colin McCafferty, Managing Partner, McCafferty & Company LLC Paul Martino, General Partner, Bullpen Capital Matthew Wang, Managing Director, Evercore Jon Goldman, Managing Partner, Skybound; Venture Partner, Greycroft MODERATOR: Ned Sherman,... Read More
From new engaging ad formats and platforms and even new types of games, brands are realizing the value of advertising in game environments. Driven by a desire to engage with consumer in more organic and native ways and, importantly, in brand safe environments, game advertising is taking off by leaps and bounds. Hear from IAB Game Committee leaders from Activision Blizzard Media, Electronic Arts, Unity and Zynga who will discuss today’s game advertising landscape and what we might expect in the years to come. PANELISTS: Lee Garfield, Global Lead, Private... Read More
Providing a potent mix of real-life spectatorship and digital entertainment, today the worldwide phenomenon of competitive gaming counts over 200 million spectators annually and presents a unique, new avenue in the entertainment market. This panel will discuss best of brand activations of eSports teams, leagues, competitive gamers and streamers. What is the opportunity for brands, agencies and marketers? PANELISTS: Damon Lau, Head of Esports, United Talent Agency Craig Levine, Global Chief Strategy Officer, ESL Ari Segal, President & COO, Immortals LLC & Los Angeles Valiant Matt Edelman, Chief Commercial Officer, Super... Read More
This panel will discuss how to make a successful game for iOS, Android and emerging mobile platforms. How important is creativity? What are the metrics that matter when judging product success? PANELISTS: Matt Gerardi, Former Games Editor, A.V. Club Kimari Rennis, Intern, New York Videogame Critics Circle Harold Goldberg, Founder & Editor in Chief, Video Games Critics Circle Sherri Smith, Staff Writer, Tom’s Guide Dan Ackerman, Section Editor / Reviews – PCs & Laptops, CNET MODERATOR: Harold Goldberg, Founder & Editor in Chief, NY Video Games Critics Circle