Jon Radoff is an entrepreneur focused on the intersection of the Internet, entertainment and social communities. In 1992, he started NovaLink, an online game publisher that created Legends of Future Past, distributed commercially on the CompuServe network. In 1997, Jon founded Eprise, the creator of a content management system that was a forerunner of modern blog and wiki technology. In 2006, Jon started GamerDNA, a venture-capital funded social media company that built products driven by real-time gamer behavior. GamerDNA merged with Crispy Gamer in 2009.
Jon’s current company, Disruptor Beam, strives to be the most community-centric game company in the world. It creates highly authentic, socially driven games based around worlds that have spawned communities of millions of passionate, dedicated fans. Disruptor Beam released the first-ever social game based on the hugely popular Game of Thrones franchise, Game of Thrones Ascent, in 2013. More recently, Disruptor Beam released Star Trek Timelines, based on all eras of Star Trek, in 2016.